[01/02/2013] - The Munsters MSX – Finally fixed! |
Anyone who tried to play “The Munsters” on MSX, probably faced this bug: when the first level ends, the game freezes.
The problem was the first room on the second stage – which is completely corrupted even in the original tape version!
The first attempt to fix this problem was to look into the existing Spectrum versions, hoping to find the room data. It was in vain, since the room format used on MSX is totally different from the Spectrum version!
But wasn’t this a conversion…? Apparently the game was heavily modified: on MSX there are less graphics, in the 2nd stage two rooms are repeated (removing 2 rooms from the original in the Spectrum – and exactly one of those was the one corrupted!) – the dragon on 3rd level is green (on Spectrum it’s the same color as the car) and the game in general has less graphics than the Spectrum version – all to make the game and it’s music fit into MSX’s 64k of RAM.
The solution then was to make from scratch a new room for level 2, “similar” to the original on Spectrum (not identical, since the MSX version doesn’t have all the graphics!). With that’s done, the game is running normally, as you can see below:
There are still small things to fix, but once that’s done, the game will be available here on the site!
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