|  | Notepad |  | 
|  | News / Development log |  | 
|  | 07, April, 2007
 Finally, the game is available! Get it on the ICON Game's Webstore!
 |  | 
|  | 14, January, 2007
 Site updated, with small game video uploaded.
 |  | 
|  | 04, February, 2004
 Carmen Sandiego officially announced. The website is now online!
 |  | 
|  | 31, January, 2004
 Thanks to three big fudebas from the brazilian mail-list, FRS , Adriano and
Daniel Caetano, now I have working mouse routines, which can
correctly detect if your MSX has or not a mouse... but strangely
it still works only on emulators, on real msx the mouse just won't
move...
 |  | 
|  | 30, January, 2004
 New screenshots online! One of them showing the criminal profiles,
which is completely done! Now only missing the jail sound fx, the
hall of fame and the mouse bug =P
 |  | 
|  | 29, January, 2004
 More time passed, but finally I have mapped all the flight times
between all cities. A hell of a job! It's nothing less than 30
cities that can connect to each one on a random basis... now the
game needs the sound fx of a "closing jail door", to implement
the hall of fame and the criminal profiles, and to fix a mouse
bug - on the real machine the mouse is not detected, but on all
emulators they are... the biggest problem with this is that I
don't own a MSX mouse... so it will be very hard to figure out
what's wrong with this =(
 |  | 
|  | 23, November, 2003
 After a looong time, I finally hammered some nasty bugs that were
preventing the game to be completed. Just a couple more of bugs to
go, one sound fx and some tweaking and the game will be ready.
 |  | 
|  | 17, September, 2003
 Animations when you arrive to a city where the thief is, fully implemented!
Also implemented the music played at the same time ;)
 |  | 
|  | 15, September, 2003
 Witnesses fully implemented!
 What's still have to be done in the 5.7kb I sill (miraculously) have left:
 * Implement the time between cities
 * read/write detectives from disc/hall of fame
 * animations when you arrive to a city where the thief
 is/was
 * musics (convert them and how to play them)
 
 |  | 
|  | 14, September, 2003
 Watch out! The thief is in the game!
 You can now chase the thief, and the witnesses actually help you!
But they still have to give you hints about the thief's appearance...
 Still lots to be done, but only 5.7kb free... and MSX-Rio will be in 13 days!
 |  | 
|  | 12, September, 2003
 The game now asks your name ^_^.
 Also, fixed a couple of bugs with the witnesses and freed a
little bit of memory in the process.
 |  | 
|  | 24, June, 2003
 Some screenshots on the site.
 The texts for witnesses are more correct now.
Still getting tips where the thief are
from the original game, and trying to figure out the time
table and the tips on the thief looks.
 |  | 
|  | 12, May, 2003
 You can sleep now, and also the printers head follows the
text being printed.
 |  | 
|  | 28, April, 2003
 Witnesses are learning to talk right now =).
 |  | 
|  | 26, April, 2003
 Places and witnesses partially implemented. The witnesses dont speak for now.
 |  | 
|  | 04, April, 2003
 Website being created...more graphics ripped
 |  | 
|  | 02, April, 2003
 Mouse routines implemented
 |  | 
|  | 20, March, 2003
 Map and computer fully functional now, you can even get warrants against
the thieves!
 |  | 
|  | 14, March, 2003
 The Map, computer and "new game" functions are basicly implemented.
All cities descriptions typed in.
 
 |  | 
|  | 02, March, 2003
 The game started! Not much, some screens converted,
and the treasures are all listed.
 |  | 
|  |